▼CAudio | An audio item |
CNoAudio | A dummy Audio implementation representing a lack of file |
CPipeAudio | A concrete implementation of Audio as a 'pipe' |
▼CAudioSink | Abstract class for audio output sinks |
CSdlAudioSink | An output stream for audio, using SDL |
CAudioSource | An object responsible for decoding an audio file |
CConnection | A TCP connection from a client |
CDebug | Class for telling the human what playd is doing |
▼CError | A playd exception |
CConfigError | An Error signifying that playd has been improperly configured |
CFileError | An Error signifying that playd can't read a file |
CInternalError | An Error signifying that playd has hit an internal snag |
CNetError | A network error |
CNoAudioError | An Error signifying that no audio is loaded |
CSeekError | An Error signifying that playd can't seek in a file |
CPlayer | A Player contains a loaded audio file and a command API for manipulating it |
CResponse | A response |
▼CResponseSink | Abstract class for anything that can be sent a response |
CIoCore | The IO core, which services input, routes responses, and executes the Player update routine periodically |
CRingBuffer | A ring buffer |
CTokeniser | A string tokeniser |